Abstract: With the proliferation of online chess in the past decade, minimal improvements have been made to the experience of over-the-board play. With that in mind, we developed “Checkmate”, a voice-controlled chess board. Users can simply state their move using common chess vernacular instead of physically moving a piece. This allows those with physical disabilities to continue enjoying the game they love and makes long distance over-the-board play possible. Using Whisper for speech recognition, the moves are fed into a rules engine to determine their validity. When a valid move is received, a gantry system underneath the board runs a path algorithm to determine the piece’s route and ultimately move it to the proper square. Since there is a magnet on the bottom of each piece, the gantry system simply turns on the electromagnet when piece movement is desirable. The subsystems of this project are applicable for other games and tasks with discrete rule spaces and finite domains.